AI Insights · Timothy · October 2022
Top 5 Planes Games on Android in Peru - Q3 2022
An overview of the performance of the top 5 planes games on Android in Peru during Q3 2022, focusing on downloads, revenue, and active users.
Explore the performance of the top 5 planes games on Android in Peru during Q3 2022. The data, sourced from Sensor Tower, highlights trends in downloads, revenue, and active users for each app.
1945 Air Force: Airplane games
Throughout Q3 2022, 1945 Air Force: Airplane games exhibited a notable increase in weekly downloads, peaking at 19K in early September. Weekly revenue fluctuated, reaching a high of approximately $527 in the last week of September. The game also saw a steady rise in weekly active users, growing from around 65K in late June to 84K by the end of the quarter.
Airport Master - Plane Tycoon
Airport Master - Plane Tycoon experienced a significant drop in weekly downloads, starting from 23K in early July and declining to around 2K by the end of September. The weekly active users mirrored this trend, decreasing from 30K to approximately 18K over the quarter. Revenue data was not available for this period.
Sky Fighters 3D
Sky Fighters 3D maintained a consistent performance in weekly downloads, fluctuating between 2K and 3K throughout the quarter. Weekly active users showed a gradual increase, starting at 4.3K in late June and reaching about 5K by the end of September. The game generated minimal revenue, with a peak of $30 in late June.
Crazy Plane Landing
Crazy Plane Landing saw variable weekly download numbers, peaking at 7.8K in mid-July but later declining to around 1K by the end of September. The weekly active users followed a similar pattern, with a high of approximately 20K in mid-July and a decrease to about 9K by the end of the quarter. Revenue data was not provided for this game.
Flight Pilot: 3D Simulator
Flight Pilot: 3D Simulator demonstrated stable weekly download numbers, ranging from 1K to 2K throughout Q3 2022. Weekly active users peaked at about 8.3K in late July before dropping to around 5.5K by the end of September. The game generated minimal revenue, with a small peak of $29 in mid-July.
For more detailed insights and data, visit Sensor Tower.